Hello everyone! Many apologies for missing last week’s post–we’ve had a tumultuous time recently with one of us moving and settling into a new place! Heath Update
We hacked together a small tool to extract translation files for Ren’Py games.
Today’s post includes a snippet of the action track, some answered questions about the demo and NSFW scenes, and a BG/sprite teaser!
Happy (lunar) new year everyone! Cover image by Discord member CipherMeisa.
Heath update, your RE:H questions answered, and an art update! Also: In-character Q&A moved to TOMORROW 10 PM EST/GMT-5 on Discord!
What kinds of work environments do we work in? Are we fairly static in our environment decisions? Perhaps certain locations are more helpful for particular parts of the dev process? Cover image by Discord member CipherMeisa.
We examine a few different tasklists and scheduling methods used. Cover image by Discord member CipherMeisa.
Today’s update includes some exciting RE:H teasers, and the announcement for the next in-character Q&A day!
We discover a built-in language variable for slightly more consistent in-game language change and show off a little bit of Red Embrace’s Russian localization progress.
Localization involves not just translating the text but also creating new GUI elements in the target language. Take a look at the process of converting existing elements into the new language.