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3/8 Update: Markus route update, BG+Backer Sprites teasers, Ask answers

3/8 Update: Markus route update, BG+Backer Sprites teasers, Ask answers

Let’s take a look at how Markus’ route is shaping up and steal a glimpse of some art teasers!

3/4 Tutorial: Making a Discord Bot Part 2/?

3/4 Tutorial: Making a Discord Bot Part 2/?

Adding some more functionality to peacock with Google Drive link downloads.

3/1 Update: HEATH FINISHED!, Music teaser, BG teaser, Abbey Road promo

3/1 Update: HEATH FINISHED!, Music teaser, BG teaser, Abbey Road promo

Today’s post covers Heath’s finished (!) route, music+BG teasers, and our Abbey Road promo!

2/25 Tutorial: Making a Discord Bot Part 1/?

2/25 Tutorial: Making a Discord Bot Part 1/?

We’ve welcomed a new friend to the dev team. Here’s a soft welcome for Peacock and lovely card featuring Heath by Discord Member @Corvid_Reaven.

2/18 Update: Heath update, character poses, BGs 100% complete

2/18 Update: Heath update, character poses, BGs 100% complete

Hello everyone! Many apologies for missing last week’s post–we’ve had a tumultuous time recently with one of us moving and settling into a new place! Heath Update

2/11: Ren'Py translations files extraction

2/11: Ren'Py translations files extraction

We hacked together a small tool to extract translation files for Ren’Py games.

2/8 Update: Music teaser, art update, more asks, Q&A recap!

2/8 Update: Music teaser, art update, more asks, Q&A recap!

Today’s post includes a snippet of the action track, some answered questions about the demo and NSFW scenes, and a BG/sprite teaser!

2/4 Happy New Year!

2/4 Happy New Year!

Happy (lunar) new year everyone! Cover image by Discord member CipherMeisa.

2/1 Update: Heath update, BG teaser + Randal, Ask answers, next Q&A date!

2/1 Update: Heath update, BG teaser + Randal, Ask answers, next Q&A date!

Heath update, your RE:H questions answered, and an art update! Also: In-character Q&A moved to TOMORROW 10 PM EST/GMT-5 on Discord!

1/28 Dev Log: Where do we work

1/28 Dev Log: Where do we work

What kinds of work environments do we work in? Are we fairly static in our environment decisions? Perhaps certain locations are more helpful for particular parts of the dev process? Cover image by Discord member CipherMeisa.