We examine a few different tasklists and scheduling methods used. Cover image by Discord member CipherMeisa.
Schedules
Schedule: (3) a procedural plan that indicates the time and sequence of each operation –Merriam-Webster
A conversation in our Discord came up regarding what the schedule of a game developer (specifically at Argent Games) might look like, or how do we figure out and complete the tasks that require doing.
Here is a sample schedule that may or may not be representative of an actual schedule of one of Dovah or Gamma.
Activity | Time |
---|---|
Wake up | 7am |
Breakfast snack | 7:10am |
Work | 7:45am |
Lunch? | 1pm |
Work | 1:45pm |
Workout | 3pm |
Work | 4:15pm |
Dinner | 6pm |
Work | 7pm |
Fun time? | 10:30pm |
Sleep | 12:15am |
How about another definition for Schedule.
Schedule: (4) a procedural a body of items to be dealt with –Merriam-Webster
We’ve tried many different methods for figuring out what tasks we need to do for the day, week, and sometimes, month.
- To-Do list apps (e.g. Todoist, Wunderlist, Google [Spread]Sheets)
- Physical journaling (writing down the to-do list and crossing items off)
- Shouting into a friend’s private chat
- Alert notifications (from a calendar)
- Writing on limbs
- And probably many more
We used the Spreadsheet for a while to great effect, writing down deadlines and dates the tasks were actually completed. But the Sheet became too messy after a while, and we just stopped filling it out. We moved to the wonderful ~timeline~ calendar and still use it, though it is certainly less effective now. Our latest (and currently most useful) method is to type it out into a dev chat and assign the tasks to each other.
Screen readers
We’re trying to ensure our blog posts are accessible to the vision-impaired, and all of our images have alt-text and meta descriptions that screen readers should be able to read. Modern smartphones have some accessibility functions to enable screen reading capability in their Settings.
We welcome any feedback in making our pages more accessible, as there is always the possibility that we have missed something!