Quick code snippet for making the car ride animations in RE:H and DMR.
Car bump animation
Just a small repeating loop that moves the y axis of the image at a pseudo-random interval to simulate riding across the bumpy road.
image bg train: # contains: "images/extras/dark_train.jpg" # the background image size (2100, 1180) # make the size slightly bigger than the game window, which is at (1920,1080), so that when we move the background image, we don't run off the edge of the background pause (renpy.random.randint(0,1)) easein 0.15 ypos 1140 #move the bg down a little easein 0.15 ypos 1100 # move the bg back up to the default location pause 0.4 # wait a little between bumps easein 0.15 ypos 1110 easein 0.15 ypos 1100 pause 0.1 # wait a different amount between each bump easein 0.15 ypos 1115 easein 0.15 ypos 1100 pause (renpy.random.randint(1,3)) easein 0.15 ypos 1120 easein 0.15 ypos 1100 pause 0.5 pause (renpy.random.randint(1,2)) easein 0.15 ypos 1110 easein 0.15 ypos 1100 pause 0.1 easein 0.15 ypos 1122 easein 0.15 ypos 1100 repeat
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